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Subject: RUNNING Games
Replies: 9 Views: 207

samstarx 14.03.10 - 01:57am
if u r n0t sure wether u'l b able to run this game on ur pc, go to SYSTEMREQUIREMENTSLAB.com. in the menu select the game name and proceed as directed..ensure u say yes to pc c0nnectivity message *

samstarx 14.03.10 - 02:01am
when ur game fails to start showing some error message l0ok for them and if it is sumthng missing err0r,g0 to g0ogle and d0wnl0ad its seperate file and c0py to game directory exactly where it sh0uld be, *

samstarx 14.03.10 - 02:04am
windows system is based upon messages, when ever a single transacti0n occurs a message is sent to system by the respective messages, even when u m0ve the m0use a mesage of its positi0n on screen is sent int0 system, there are th0usands of mesages at 1 tim *

samstarx 14.03.10 - 02:08am
respective windows i meant l0l *

neilmrtn 14.03.10 - 02:54am
reading.GIF hey sam .. Is it really true ? *

neilmrtn 14.03.10 - 02:55am
your mind is extraordinary ... *

samstarx 14.03.10 - 05:01am
shy.GIF neil dnt praise me that big l0l.... and yes system recieves mesages when m0use is m0ved or pressed..well i kn0 their c0des,s0 here 1 of them --- WM_LBUTTOND0WN ,-windowmessage_left b*ttondown msg is sent when left btn is presd,they r stord in wparam *

samstarx 14.03.10 - 05:07am
these r put in switch statements ,so if left b*tt0n is presd i kan give a mesage saying left b*tt0n is presd--- switch(message) - case WM_LBUTT0ND0WN: -MessageBox(0,''left but0n'', myWnd,0);- return 0; *

gitanjli 15.03.10 - 05:02am
Yep sam i read your whole posts .. These are quite useful for me and for whole members here .. Thanks for such a nice topics and posts .. *

samstarx 15.03.10 - 06:39am
thnx gitanjali *


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